3D Maze Game Concept Layout


  • Clearly abandoned from the outside.
  • Multiple windows knocked in and vegetation around lab is dead or weakly flowing in the wind.
  • Shown to be once heavily utilized and high tech.
  • The sliding door once used for an official card key swipe is now busted open.
  • Sand is throughout the entire lab.


  • 1st Floor involves multiple desks and hanging lights.
  • Tipped over chairs and desks give a "rushed exit" appearance.
  • Stairs are in the distance and they are the only thing worth investigating.

  • Basement looks as if many experiments took place and a large scratch is on the wall
  • Dimly lit; can only see at hands distance.
  • Only light shows through the stair case entrance.
  • Narrow corridors of space to move.

  • 2nd Floor goes around the outer layer and overlooks 1st floor.
  • Locked doors surround these pathways but one is open.
  • Knocked over chair and files all around the floor.

  • Objective: Explore entire lab and gain as much context as you can.
  • Piece together why everyone abandoned this place.
  • Path: Very clear direction and horseshoe integration to ensure entire map exploration
  • Vision is very limited throughout the lab.

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