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3D Maze Game Concept Layout
- Clearly abandoned from the outside.
- Multiple windows knocked in and vegetation around lab is dead or weakly flowing in the wind.
- Shown to be once heavily utilized and high tech.
- The sliding door once used for an official card key swipe is now busted open.
- Sand is throughout the entire lab.
- 1st Floor involves multiple desks and hanging lights.
- Tipped over chairs and desks give a "rushed exit" appearance.
- Stairs are in the distance and they are the only thing worth investigating.
- Basement looks as if many experiments took place and a large scratch is on the wall
- Dimly lit; can only see at hands distance.
- Only light shows through the stair case entrance.
- Narrow corridors of space to move.
- 2nd Floor goes around the outer layer and overlooks 1st floor.
- Locked doors surround these pathways but one is open.
- Knocked over chair and files all around the floor.
- Objective: Explore entire lab and gain as much context as you can.
- Piece together why everyone abandoned this place.
- Path: Very clear direction and horseshoe integration to ensure entire map exploration
- Vision is very limited throughout the lab.
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